Friday 23 December 2016

Christmas Gifts to oneself

So, tell me. What Board Game related gifts did we get for ourselves this year?

Mine include Castles of Burgundy, Skull and Cash'n'Guns!

Wednesday 14 December 2016

That Code Name Game!


Another new game and another winner!
I loved this game as it featured many of the idiosyncrasies of the English language.
I was tied in knots by all the homophones and the weirdly different but similar word options.
Thankfully, my scatter-gun/brain tactics and clues were interpreted masterfully by a stunningly astute Scott.
I hereby bagsy him as my team mate for every future Code Name game.
I know what I'm buying my eldest this year!
:)
Munchkin was fun too, as it was a nice change to actually understand the rules of the game I was playing.
Annoying that the games was won by someones (Scott and Assif?) else though.
Damn ‘Divine Intervention’!
:(

Friday 9 December 2016

Herman the German Merman


Whilst aboard a large and luxurious sailing ship, you’re approached by a group of friendly Mermen. Their handsome leader smiles and waves, as he calls out a charming, if heavily accented, greeting.

Do you:

A) With dampened down towels and chaise lounges provided, invite them aboard for a nice cold glass of Riesling and a bit of a chat?
Go to 187

B) Engage in a trade based conversation via loud hailer, while they remain at a distance and in the water?
Go to 224

C) Mercilessly attack them from a safe distance with bales of flaming death from the ships many catapults?
Go to 731

D) Hurriedly unfurl the ships sails, throw all weighty and valuable merchandise over the side and flee screaming at maximum knotage?
Go to 461

E) Offer them money. Power too. Offer them all that you have and more?
Go to 937

187: Herman the friendly German Merman laughs happily as his underlings set fire to your ship, sinking it and killing everyone aboard other than you. All your treasure is lost and you wake lying prostrate across some floating flotsam. One eye is full of tears, the other full of sharp wooden splinters.
Lose five Wealth levels and three Destiny levels but gain one Story level, a ‘Oh my God, I’ve lost a fricking eye, Permanent vision loss’ card AND a ‘Survivors guilt’ card.

223: Herman the friendly German Merman laughs happily as his underlings set fire to your ship, sinking it and killing everyone aboard other than you. All your treasure is lost and you wake lying prostrate across some floating flotsam. One eye is full of tears, the other full of sharp wooden splinters.
Lose five Wealth levels and three Destiny levels but gain one Story level, a ‘Oh my God, I’ve lost a fricking eye, Permanent vision loss’ card AND a ‘Survivors guilt’ card.

461: Herman the friendly German Merman laughs happily as his underlings set fire to your ship, sinking it and killing everyone aboard other than you. All your treasure is lost and you wake lying prostrate across some floating flotsam. One eye is full of tears, the other full of sharp wooden splinters.
Lose five Wealth levels and three Destiny levels but gain one Story level, a ‘Oh my God, I’ve lost a fricking eye, Permanent vision loss’ card AND a ‘Survivors guilt’ card.

731: Herman the friendly German Merman laughs happily as his underlings set fire to your ship, sinking it and killing everyone aboard other than you. All your treasure is lost and you wake lying prostrate across some floating flotsam. One eye is full of tears, the other full of sharp wooden splinters.
Lose five Wealth levels and three Destiny levels but gain one Story level, a ‘Oh my God, I’ve lost a fricking eye, Permanent vision loss’ card AND a ‘Survivors guilt’ card.

937: Herman the friendly German Merman laughs happily as his underlings set fire to your ship, sinking it and killing everyone aboard other than you. All your treasure is lost and you wake lying prostrate across some floating flotsam. One eye is full of tears, the other full of sharp wooden splinters.
Lose five Wealth levels and three Destiny levels but gain one Story level, a ‘Oh my God, I’ve lost a fricking eye, Permanent vision loss’ card AND a ‘Survivors guilt’ card.

The ‘Oh my God, I’ve lost a fricking eye, Permanent vision loss’ card.
Until you find some way of regrowing your missing eye, you lose ‘2’ from your movement die and if your final (including reduction) dice roll equals ‘1’ you gain the ‘I'm completely lost’ card.

The 'I'm Completely Lost' card.
Whenever you roll (revised or otherwise) a '1', the player who hates you the most, elects which direction you move that pathetic ‘1’ in. You keep this card until the end of the game or the 'Apocalypse', whichever comes first. (Probably the Apocalypse.)

The ‘Survivors guilt’ card.
Until you manage to raise all the lost sailors back from the dead, you feel so overcome with guilt you must immediately give all your (positive only) benefit cards away to the player who whines that they're in last place and/or shouts the loudest.

WTF?!

Monday 5 December 2016

Board-game Night : 13th December

Our next regular session is scheduled for Tuesday 13th December.

Not sure how this will work in terms of organising on this website, but leave comments here to say if you can/can't make it.

Edit: "English" Dan will host (no. 24, Kirk). We have 5 confirmed so far so we won't be playing my new board game (max 4 players).

Saturday 3 December 2016

Russian Crush

So, the third night was a month later in December. Christmas festivities well under-way.

Scott had totally got the bug and bought Eclipse (more on that in a later post!) and Rush'n'Crush. Space and cars - a million miles from the fantasy genre of Dominon and Munchkin.

We played Rush'n'Crush that night and it was a huge success. So much so that we played it in our last session almost three years later, and it was as brilliant as that first time!

Friday 2 December 2016

Cookies and Pizza

So, looking back over my old emails, it appears that we played Dominion again on our second board-games night!

But we did have Morrison's Pizza and Home made cookies by Scott's Claire!

Oh, and Kirk couldn't make it.  (This, I feel became a theme ...)

Wednesday 30 November 2016

A little harmless distraction

After a little over 3 years of playing board games as a group (since 17th September 2013 to be exact!), we've finally got around to creating somewhere we can vent, share, moan and publicise.

Welcome to Board out of our Minds.

Seeing as I'm looking back, apparently that first night we played Dominion and Munchkin along side drinking beer and eating  too many sweets!  I suppose not too much has changed. We still eat too many sweets (and crisps), we certainly drag Dominon out regularly despite my protests (that's another story) and the beer is a given.  But I don't think we've played Muchkin since those early sessions.  Pity really, its a great game - and quick.

I shall if I can compile a list of games we have played over the years - just so it might invite some nostalgia and commentary :)